Iridium Client

A paid Fabric client for Minecraft 1.21.11 with 137 modules. The part most people buy it for is the chunk scanner, which finds other people's bases.

It ships as a single toggle called Netanyahu Debug with the thresholds already set, so buying the client doesn't hand you the detection method.

137+
Modules
1.21.11
Minecraft
Signed
Licensing
NanoVG
Interface
ChunkFinderBedrockScannerStashFinderKillAuraCrystalMacroScaffoldESPBacktrackAutoTotemFreecamElytraFlyNametagsAimAssistXrayFakeLagWaypointsChunkFinderBedrockScannerStashFinderKillAuraCrystalMacroScaffoldESPBacktrackAutoTotemFreecamElytraFlyNametagsAimAssistXrayFakeLagWaypoints

ChunkFinder

Most chunk finders flag on one thing and bury you in false hits. This one runs about ten checks on every chunk that loads and only flags it when a few of them line up, so most of what it shows you is worth digging.

How the scan works

What it looks at and how it stays cheap.

01
Multiple checks

One check on its own is never enough to flag a chunk. A few of them have to agree, which is what keeps normal terrain quiet.

02
Off the game thread

Scanning runs on low-priority threads capped to a couple of your cores, so it does not fight the game for CPU.

03
Low allocation

The scan loop barely allocates. That is most of the reason it can look at this many blocks without costing you frames.

04
ESP and waypoints

Flagged chunks get drawn as boxes with optional tracers, and a waypoint on the HUD so you can find them again.

Method-protected

The method stays ours

The detection logic is the part worth stealing, so the public build doesn't expose it. It ships as one toggle called Netanyahu Debug with the thresholds already set. The name isn't there to hide the client from anyone, it's there because the settings behind it are what we're keeping.

> Netanyahu found
one toggle · settings hardcoded · method sealed
  • Our dev builds have the full ChunkFinder with every setting exposed. That is where the tuning happens.
  • The tuned numbers get hardcoded into Netanyahu Debug before release.
  • Nothing in the shipped build tells you which thresholds are doing the work.

Pricing

Basic is the whole client, monthly or bought outright. Ultra adds the tuned finders, themes and early builds.

Iridium Basic
$15/month

The whole Basic client, paid monthly.

Get Monthly
  • Every module in the Basic client
  • ChunkFinder & Bedrock Scanner
  • Cloud config sync
  • Updates for as long as the plan is active
  • One machine at a time
  • Community support
Most popular
Iridium Basic
$25lifetime

Same thing, paid once.

Save $155/yr · Less than two months of the monthly plan

Get Lifetime
  • Everything in Monthly
  • All future Basic updates
  • No recurring payment
  • Price is locked, nothing to renew
  • One machine at a time
  • Community support
Best Value
Iridium Ultra
$45lifetime

Everything we make, on one key.

One payment, nothing to renew

Get Ultra
  • Everything in Iridium Basic
  • Custom themes
  • Enhanced Netanyahu Debug
  • Various new ChunkFinders
  • Bypasses & Exploits
  • Injection
  • Bedrock Scanner
  • Early access to new modules
  • Priority customer support
  • More customization
  • Discord media perms

Prices in USD. Keys are issued in the dashboard after you buy.

There is more in here than ChunkFinder

Bedrock scanner, the HUD and its themes, cloud configs, and the module list.

See all features

FAQ

A paid Fabric client for Minecraft 1.21.11, written against Mojang mappings. Around 130 modules across combat, render, movement and utility, with a NanoVG interface.